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Bug possible bug

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Hi.
before I say anything, I want to say I Love the PVI x16 Map, its a great map. thank you for creating it. I'm really enjoying it

Now down to business, I'm not here to complain but to report a possible bug, When I close my gaming session after saving my game then when I click quit game it goes back to the main camera and fails to go back to the main menu of the game. it just recently began to do this I don't know what going on I have included a video clip to show this, please help me fix this issue I have also included my game log to help
 

Madmex53

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You can try to remove all the mods what has an error in front
2020-01-14 12:22 Error: Can't load resource 'C:/Users/mikew/Documents/My Games/FarmingSimulator2019/mods/FS19_Wabash_V1_ModLandNet/shared/detailArray_specular.png'.
2020-01-14 12:19 Error: C:/Users/mikew/Documents/My Games/FarmingSimulator2019/mods/FS19_Galvanized_Ibeam_2/lambo/addStoreCategorie.lua:13: attempt to index global 'StoreItemsUtil' (a nil value)

etc etc
Remove the FS19_AC_2500S_Placable_Loading_Dock_Pack it has many lua call stack

Also why do you need the FS19_bridge on the PV Industries map ?
 
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You can try to remove all the mods what has an error in front
2020-01-14 12:22 Error: Can't load resource 'C:/Users/mikew/Documents/My Games/FarmingSimulator2019/mods/FS19_Wabash_V1_ModLandNet/shared/detailArray_specular.png'.
2020-01-14 12:19 Error: C:/Users/mikew/Documents/My Games/FarmingSimulator2019/mods/FS19_Galvanized_Ibeam_2/lambo/addStoreCategorie.lua:13: attempt to index global 'StoreItemsUtil' (a nil value)

etc etc
Remove the FS19_AC_2500S_Placable_Loading_Dock_Pack it has many lua call stack

Also why do you need the FS19_bridge on the PV Industries map ?
Ok?? I don't understand why these mods are suddenly showing errors, I didn't change anything at all after installing them into the game. they worked fine, I use these mods to customize the game in the way I Play it.
They weren't showing errors until recently that's what I don't understand, I didn't change them at all, and most of these mods I have used for a while now and they where fine.

as far as the loading doc, is a combination mod, and I wouldnt know to how to change or consolidate the lua call stack and not brake the mod.

and to answer the last question is I play other maps which I use these mods, like others who play more then one map!
I'm not a Modder yet, I hope to be able to make them in time but its seems to be Greek to me, I've read and studied "modding for dummies" and tried to make my own mods but it was a miserable failure. So I don't change them or create them. Thus is why I'm asking why a mod would work for
a long period of time without errors, and suddenly start showing them?

is the PVI map incompatible with other mods outside PV mods?
or is it compatible only with PV mods? thus is the reason for the errors?
again this why I'm reaching out for help trying yo figure out this bug.
Respectfully
Mike Wilson Sr
 
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Madmex53

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There are mods what not work on the PV maps , same as the PV mods not work on other maps. Also I found out that an lot off mods from otter modders are not 100% good there are always some warnings ore errors in it and yes that gives somethimes prob on the PV maps
 
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There are mods what not work on the PV maps , same as the PV mods not work on other maps. Also I found out that an lot off mods from otter modders are not 100% good there are always some warnings ore errors in it and yes that gives somethimes prob on the PV maps
Thank you for your wisdom concerning this, I think this may be a part of the problem, But not it entirely. When Looking at mods to download, I tend to stick with reputable modders or mods, a couple of things I do take into consideration before downloading them is #1 is they have to be tested, and passed. secondly they cant have errors on the logs.
also as stated "I tend to stick with reputable Mods, or modders, thus is why I chose PV, because I heard of the x16 map, I love big maps and the PVI map was what I was looking for, and when researching PV Maps and mods and getting input from others whom utilize PV Mods and maps, by reading
the comment and post in various hosting sites, as well as reading the post in the forums here, So here I am because of the reputation of PV. and I downloaded it and I greatly enjoy it. but when I ran into this issue I felt that I should reach out and let the Authors/creators know what's going on, in hopes of getting it fixed. I didn't know one couldn't play mods outside of PV on the map without breaking the map.

Wow! This doesn't vote well for me in concerns for the map. I love the map but if I cant play it because the map has compatibility issues with the mods I use, I may have to delete it. this is very disappointing and dishearting, I though I finally found a map that can handle the big farm that I have been wanting to create. and have done so, And now it seems as though I cant play it this way at all. I feel let down! but this does happen with the game that I love to play.

I have one final question, How can I make the mods I play with compatible with the PV map, to eliminate these errors, as well as still been able to play then on other maps without causing the same issues?
I will need help with this given that I do struggle with making mods and getting them to work properly! this why I don't criticize anyone but try to learn and help to fix it if I can.

Thank you input, Best Regards,
Mike Wilson Sr
 

Durnic

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Hi Mike,
Another issue I run into from time to time is after I've found an outside mod that doesn't conflict with our maps... no errors... that is until I actually purchase at the store and start using it, then the errors start appearing. Not every mod does this, but some do. It takes a lot of time to insert one mod at a time and fully test on the map... All I can say is we don't use a vanilla map with a few crops... we push the envelope on everything... compatibility issues with this... and any other type of large map, are always going to be a problem we just have to work around. We really do have an awesome map, hope ya stick around. Personally, I would like to see a section where every "no error" mod can be posted and shared with everyone, but there will be problems doing that as well, no doubt.
 

Viper278

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I have one final question, How can I make the mods I play with compatible with the PV map, to eliminate these errors, as well as still been able to play then on other maps without causing the same issues?
I will need help with this given that I do struggle with making mods and getting them to work properly! this why I don't criticize anyone but try to learn and help to fix it if I can.

Thank you input, Best Regards,
Mike Wilson Sr
Most mods from repitable modders should work with no issues.
Do not input mods that are Non PV factories.
I use BDSSB fermenters , HoT production mods, with no problems.
Most vehicles and tools should be OK.
Avoid using mods that do not have the Global company script.
Do not use the Global company signage mod. the one that you write info on it. (The 6 line and 1 line one). This crashed our savegame over time.

Post your log file here so we can look at your setup to see if there is a mod conflict.
Almost all issues are contributed to mods not playing nice with each other.
 
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