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Problem mit der PV County

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kranfahrer

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Hallo erstmal vielen Dank für die tolle Karte und nun zu meiner frage Ich habe ein Problem mit der Asset wo finde ich den Asset von update 38 ich habe nur den von update 35 meine Gebäude sind alle weiß habe die updates hier im Forum runter geladen kann mir jemand helfen Vielen Dank im vorraus
 

Viper278

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put your mouse finger over the text aand click it -> click here for updates link

you will need to go to update 36 for the Asset file for the PV County map version 1.5.38.

Be sure to update the files from the update list that you don't have current yet.
 

kranfahrer

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Hallo Viper vielen Dank für deine Antwort es hat geklappt ich kann die Karte spielen und ich habe in der Log viele Fehler vielleicht kannst du mal schauen was das für Fehler sind ich danke dir im voraus
Legen Sie Ihren Mausfinger über den Text und klicken Sie darauf -> klicken Sie hier für den Update-Link

Sie müssen zu Update 36 für die Asset-Datei für die PV County-Kartenversion 1.5.38 gehen.

Stellen Sie sicher, dass Sie die Dateien aus der Aktualisierungsliste aktualisieren, die Sie noch nicht aktuell haben.
Hallo vielen Dank für deine Antwort es hat geklappt die Karte funktioniert aber ich habe in der Log viele Fehler es wäre nett wenn du dir mal die log anschauen könntest da ich nicht viel Ahnung habe ich Danke dir schon mal
 

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Farmer Rene

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1. FS19_PVassets fehlt. Gegebenen falls auch Global Company
2. Diese Mods raus, werfen die Errors im groben überflug:grimmeTectron, Infomenü, CrazyCutter,fs19_seeder_50m_ceresmaster3570
3. Alles was Fehler wirft, raus aus dem Ordner.
4. Warnungen könnten ignoriert werden.

Das im ganz groben.
 

Viper278

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  1. I found your main issue. you have 2 maps in your folder. you need to remove this map -> (Version: 2.0.0.0) FS19_PVIndustries.
  2. you have an extra autoDrive file in your folder. Remove the one that is autoDrive. (Do not remove the one that is FS19_AutoDrive as this is the correct one. It does need to be updated to v1.1.1.8)
  3. you have an extra global company file. Remove that is "globalCompany" . (Do not remove the one that is "FS19_GlobalCompany"
  4. remove FS19_InfoMenu. A lot of players are having conflicts with this mod. It can be caused by many things because everyone's mod folder is different. I did not use it in PV County. The mod FS19_GlobalCompanyAddOn_Icons puts the names of the fruit types in the menus.
  5. remove the mod - fs19_seeder_50m_ceresmaster3570 - it has a lot of coding errors. (tobacco only has 1 "b" not 2)
  6. you have PV Industries' mods in your folder with PV County. This will cause errors. For PV Industries - all the factories were placeables. For PV County - most of all the factories are pre-placed on the map already. So you need to remove any factory that is the non-construction type factories. for example you have the sugar factory, textile factory, delmonte, dole factory, feed company, flour factory, garden shop, heinz factory, -> you need to remove them from the folder.
  7. remove FS19_Milchhof - this is not an approved mod for PV County.
  8. FS19_MultiLager_Maurice - this is not an approved mod for PV County.
Complete the steps mentioned above. then restart your game and see if it works.
you have a lot of mods that i am not familiar with so there still may be more issues. you need to look at your log file after you clean up your mod folder and check for errors and remove those mods. Some errors mat still happen with the PV county mods so you will have to see what mod the error is from. If it is one of your personal mods then remove it. This map is specific designed and a lot of non PV county mods may conflict with the ones provided for PV County.

Most of the PV map's files are not compatible with other PV maps. You need to be care when you are adding mods to the map folder.
The issue is Dajnet did not rename the files to be specific with their map. Just the version numbers were changed. So it is very hard to know which files are for which map when you put them all together.
He also made the PV Assets different for each map and this file is where everyone gets in trouble. The asset file is a file base for multiple mods using the same file. This is ti reduce the file size of the map folder. This means that if 1o mods have the same file - instead of being 1o files the same - it has been reduced to 1. The assets file holds most of the building textures since many building use the same textures. If you have the wrong asset file you will see white buildings.

@Farmer Rene - he has the correct version of the Asset file. This file was renamed when update 25 was released. what you missed is that he has 2 maps. PV Industries and PV County.
 

kranfahrer

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1. FS19_PVassets fehlt. Gegebenen falls auch Global Company
2. Diese Mods raus, werfen die Errors im groben überflug:grimmeTectron, Infomenü, CrazyCutter,fs19_seeder_50m_ceresmaster3570
3. Alles was Fehler wirft, raus aus dem Ordner.
4. Warnungen könnten ignoriert werden.

Das im ganz groben. Vielen Dank für deine Antwort habe alle Mods entfernt die Fehler angezeigt haben jetzt habe ich den Fehler pvasset Ich spiele die PV County mit der Version 1.5.38.0 und habe den Asset 5.0.36.0 soll ich nochmal die log anhängen oder kannst du mir die sagen was für eine PVAsset ich brauche und wo ich sie finden kann
 

Viper278

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you could have had a bad file download so I attached the proper asset file.

Run your game and post a new log file so I can see what is happening.

The best way is to use the PV tools app and sync the PV county files to an empty folder.
then run your game and check to see if everything works.
You may still have mod errors since a lot of the mods you are using are your personal ones and not PV County mods.
Most vehicles are okay to use and tippers.
Any mod that produces fill types other than what is already in the map are not going to work correctly since the map already at the fill type limits.
What this means is when the game is loading the mod files and registering the fill types - it will only load the max number allowed and any extra will be discard. When you try any get that discarded fill type in the game you won't be able to load it. Each time you start the game the fill types might be in a different order so one day you might have fill type A missing the next time Fill type B might be missing. So if you had fill type B in your silo, now it will be gone forever.

Once you start will the pv county mods only game and error free, then you can start putting in only the mods you will use. But do so a little at a time. I do about 3. then if an error occurs and it is hard to figure out which mod it is, now you know it is one of 3 and not 1 of 400.

I have a link below for the PV Tools app and the PV16_Assets file
-----> click here for current PVC assets file
 

kranfahrer

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Hallo Viper vielen vielen Dank die karte läuft jetzt einwandfrei ich habe keine Fehler mehr in der Log also nochmals vielen dank Was plant ihr für den LS 22
 

Viper278

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Hallo Viper vielen vielen Dank die karte läuft jetzt einwandfrei ich habe keine Fehler mehr in der Log also nochmals vielen dank Was plant ihr für den LS 22
I am glad you got it all working good now. Just remember when playing any PV Map that Dajnet creates the map using every bit of the resources allowed. When players add in a few hundred mods it seems there are all kind of issues. So I always start the map with minimal personal mods to get started. Then I add in more if I need them a few at a time.

I have a folder of mods the are PV friendly so I know these mods work with his maps. So I just load that folder in with the map files and 99% of the time I am all set.

As farm my intentions for Farm Sim 22 is I will start off streaming FS22 for at least 2 weeks starting Monday the 22nd. Then if the farm gets set up to where I am just repeating the tasks (meaning everything is built) then I will alternate days between FS22 and FS19 PV Uncharted.
my stream days will be at 830pm (2030 hrs) Monday, Wednesday and Friday.
Once FS19 PV Uncharted is finished, then I will be on FS22 full time.
 

traubman

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For me i am really in doubt of starting on fs22 already. I am about 55% done at PVCOUNTY so i still have a lot of work to do there.
Still, what i have seen sofar looks very promising. And watching Dave`s last stream i heard them talking about new idea`s for maps and mods for fs22. Even a similar idea like pvcounty...but like i said i still have a lot of work so...yeah i just don`t know. Anyway yes i will look at the streams and see how it all develops.
 

Farmer Rene

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Da gebe ich dir Recht, ehe ich auch aus der Finanziellen Sicht, auf LS22 gehe werde ich erstmal abwarten. Auf der PV Country gibt es einfach viel zu tun und ich fange da erst richtig an damit. Aber apropo Assets... meine Log meint zu mir es fehlen die png zu den Geschenken. HAt wer noch das Problem?
 

traubman

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Is the missing PNG a warning or a error? if it is a warning then it will not effect the game. But if it is an error then it could be you don`t see the presents. Do you know how to get the presents already? If not, they can be obtained at the governmentbuilding. They start filling when it rains.
Yes, rainwater is needed for the presents to spawn. You will have to spawn them yourself in the right corner at the main entrance.
 
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